gost_software/selector.go
2017-08-18 17:49:01 +08:00

74 lines
1.6 KiB
Go

package gost
import "errors"
var (
// ErrNoneAvailable indicates there is no node available
ErrNoneAvailable = errors.New("none available")
)
// SelectOption used when making a select call
type SelectOption func(*SelectOptions)
// Selector as a mechanism to pick nodes and mark their status.
type Selector interface {
Select(nodes []Node, opts ...SelectOption) (Node, error)
// Mark(node Node)
String() string
}
type defaultSelector struct {
}
func (s *defaultSelector) Select(nodes []Node, opts ...SelectOption) (Node, error) {
sopts := SelectOptions{
Strategy: defaultStrategy,
}
for _, opt := range opts {
opt(&sopts)
}
for _, filter := range sopts.Filters {
nodes = filter(nodes)
}
if len(nodes) == 0 {
return Node{}, ErrNoneAvailable
}
return sopts.Strategy(nodes), nil
}
func (s *defaultSelector) String() string {
return "default"
}
// Filter is used to filter a node during the selection process
type Filter func([]Node) []Node
// Strategy is a selection strategy e.g random, round robin
type Strategy func([]Node) Node
func defaultStrategy(nodes []Node) Node {
return nodes[0]
}
// SelectOptions is the options for node selection
type SelectOptions struct {
Filters []Filter
Strategy Strategy
}
// WithFilter adds a filter function to the list of filters
// used during the Select call.
func WithFilter(f ...Filter) SelectOption {
return func(o *SelectOptions) {
o.Filters = append(o.Filters, f...)
}
}
// WithStrategy sets the selector strategy
func WithStrategy(s Strategy) SelectOption {
return func(o *SelectOptions) {
o.Strategy = s
}
}