package quic import ( "bytes" "errors" "fmt" "github.com/lucas-clemente/quic-go/frames" "github.com/lucas-clemente/quic-go/handshake" "github.com/lucas-clemente/quic-go/protocol" ) type packedPacket struct { number protocol.PacketNumber raw []byte frames []frames.Frame } type packetPacker struct { connectionID protocol.ConnectionID perspective protocol.Perspective version protocol.VersionNumber cryptoSetup handshake.CryptoSetup packetNumberGenerator *packetNumberGenerator connectionParameters handshake.ConnectionParametersManager streamFramer *streamFramer controlFrames []frames.Frame } func newPacketPacker(connectionID protocol.ConnectionID, cryptoSetup handshake.CryptoSetup, connectionParameters handshake.ConnectionParametersManager, streamFramer *streamFramer, perspective protocol.Perspective, version protocol.VersionNumber) *packetPacker { return &packetPacker{ cryptoSetup: cryptoSetup, connectionID: connectionID, connectionParameters: connectionParameters, perspective: perspective, version: version, streamFramer: streamFramer, packetNumberGenerator: newPacketNumberGenerator(protocol.SkipPacketAveragePeriodLength), } } // PackConnectionClose packs a packet that ONLY contains a ConnectionCloseFrame func (p *packetPacker) PackConnectionClose(ccf *frames.ConnectionCloseFrame, leastUnacked protocol.PacketNumber) (*packedPacket, error) { // in case the connection is closed, all queued control frames aren't of any use anymore // discard them and queue the ConnectionCloseFrame p.controlFrames = []frames.Frame{ccf} return p.packPacket(nil, leastUnacked) } // PackPacket packs a new packet // the stopWaitingFrame is *guaranteed* to be included in the next packet // the other controlFrames are sent in the next packet, but might be queued and sent in the next packet if the packet would overflow MaxPacketSize otherwise func (p *packetPacker) PackPacket(stopWaitingFrame *frames.StopWaitingFrame, controlFrames []frames.Frame, leastUnacked protocol.PacketNumber) (*packedPacket, error) { p.controlFrames = append(p.controlFrames, controlFrames...) return p.packPacket(stopWaitingFrame, leastUnacked) } func (p *packetPacker) packPacket(stopWaitingFrame *frames.StopWaitingFrame, leastUnacked protocol.PacketNumber) (*packedPacket, error) { // cryptoSetup needs to be locked here, so that the AEADs are not changed between // calling DiversificationNonce() and Seal(). p.cryptoSetup.LockForSealing() defer p.cryptoSetup.UnlockForSealing() currentPacketNumber := p.packetNumberGenerator.Peek() packetNumberLen := protocol.GetPacketNumberLengthForPublicHeader(currentPacketNumber, leastUnacked) responsePublicHeader := &PublicHeader{ ConnectionID: p.connectionID, PacketNumber: currentPacketNumber, PacketNumberLen: packetNumberLen, TruncateConnectionID: p.connectionParameters.TruncateConnectionID(), } if p.perspective == protocol.PerspectiveServer { responsePublicHeader.DiversificationNonce = p.cryptoSetup.DiversificationNonce() } // TODO: stop sending version numbers once a version has been negotiated if p.perspective == protocol.PerspectiveClient { responsePublicHeader.VersionFlag = true responsePublicHeader.VersionNumber = p.version } publicHeaderLength, err := responsePublicHeader.GetLength(p.perspective) if err != nil { return nil, err } if stopWaitingFrame != nil { stopWaitingFrame.PacketNumber = currentPacketNumber stopWaitingFrame.PacketNumberLen = packetNumberLen } // we're packing a ConnectionClose, don't add any StreamFrames var isConnectionClose bool if len(p.controlFrames) == 1 { _, isConnectionClose = p.controlFrames[0].(*frames.ConnectionCloseFrame) } var payloadFrames []frames.Frame if isConnectionClose { payloadFrames = []frames.Frame{p.controlFrames[0]} } else { payloadFrames, err = p.composeNextPacket(stopWaitingFrame, publicHeaderLength) if err != nil { return nil, err } } // Check if we have enough frames to send if len(payloadFrames) == 0 { return nil, nil } // Don't send out packets that only contain a StopWaitingFrame if len(payloadFrames) == 1 && stopWaitingFrame != nil { return nil, nil } raw := getPacketBuffer() buffer := bytes.NewBuffer(raw) if err = responsePublicHeader.Write(buffer, p.version, p.perspective); err != nil { return nil, err } payloadStartIndex := buffer.Len() for _, frame := range payloadFrames { err := frame.Write(buffer, p.version) if err != nil { return nil, err } } if protocol.ByteCount(buffer.Len()+12) > protocol.MaxPacketSize { return nil, errors.New("PacketPacker BUG: packet too large") } raw = raw[0:buffer.Len()] p.cryptoSetup.Seal(raw[payloadStartIndex:payloadStartIndex], raw[payloadStartIndex:], currentPacketNumber, raw[:payloadStartIndex]) raw = raw[0 : buffer.Len()+12] num := p.packetNumberGenerator.Pop() if num != currentPacketNumber { return nil, errors.New("PacketPacker BUG: Peeked and Popped packet numbers do not match.") } return &packedPacket{ number: currentPacketNumber, raw: raw, frames: payloadFrames, }, nil } func (p *packetPacker) composeNextPacket(stopWaitingFrame *frames.StopWaitingFrame, publicHeaderLength protocol.ByteCount) ([]frames.Frame, error) { var payloadLength protocol.ByteCount var payloadFrames []frames.Frame maxFrameSize := protocol.MaxFrameAndPublicHeaderSize - publicHeaderLength if stopWaitingFrame != nil { payloadFrames = append(payloadFrames, stopWaitingFrame) minLength, err := stopWaitingFrame.MinLength(p.version) if err != nil { return nil, err } payloadLength += minLength } for len(p.controlFrames) > 0 { frame := p.controlFrames[len(p.controlFrames)-1] minLength, _ := frame.MinLength(p.version) // controlFrames does not contain any StopWaitingFrames. So it will *never* return an error if payloadLength+minLength > maxFrameSize { break } payloadFrames = append(payloadFrames, frame) payloadLength += minLength p.controlFrames = p.controlFrames[:len(p.controlFrames)-1] } if payloadLength > maxFrameSize { return nil, fmt.Errorf("Packet Packer BUG: packet payload (%d) too large (%d)", payloadLength, maxFrameSize) } // temporarily increase the maxFrameSize by 2 bytes // this leads to a properly sized packet in all cases, since we do all the packet length calculations with StreamFrames that have the DataLen set // however, for the last StreamFrame in the packet, we can omit the DataLen, thus saving 2 bytes and yielding a packet of exactly the correct size maxFrameSize += 2 fs := p.streamFramer.PopStreamFrames(maxFrameSize - payloadLength) if len(fs) != 0 { fs[len(fs)-1].DataLenPresent = false } // TODO: Simplify for _, f := range fs { payloadFrames = append(payloadFrames, f) } for b := p.streamFramer.PopBlockedFrame(); b != nil; b = p.streamFramer.PopBlockedFrame() { p.controlFrames = append(p.controlFrames, b) } return payloadFrames, nil } func (p *packetPacker) QueueControlFrameForNextPacket(f frames.Frame) { p.controlFrames = append(p.controlFrames, f) }